Monday, November 14, 2011

Infinite Flight 2.1, available in a Marketplace near you

Flying Development Studio is proud to announce the release of Infinite Flight 2.1.

This release includes 2 new airplanes, more airports, better physics and more!

We’ve added two very popular airplanes, the first one is a F/A-18 Hornet, a fighter airplane that had been requested quite a lot by our users, and the second is a Boeing 787-900 aka Dreamliner, which is the latest model coming from Boeing. As we have a pretty extensive UK user base, our choice of livery for the 787 went to Virgin Atlantic.

Features:
- Added the F/A-18 Hornet
- Added the Boeing 787-900 Dreamliner
- Added virtual cockpit camera for new airplanes
- Added more airports in both regions (137 total airports)
- Reworked HUD readability
- Improved physics of jets at high altitude (flight up to FL40+ is now possible)
- Added airport beacon at night, visible from afar.
- Updated airport database (up to date frequencies, runways...)
- Runways surfaces now supported (asphalt, concrete, dirt, mud, dry lakebed...)
- Fixed aircraft shadow issues
- Cleaned up UI to select airport by region
- Tweaked physics of the B747, C17 and A380

Video:


We also announced last week that Infinite Flight is coming to iOS devices in the near future as development of our iPhone/iPad version has already started. We have no specific pricing or availability to communicate at this time, but we have setup a newsletter page where users interested in the iOS version can subscribe to get updates. (http://flyingdevstudio.blogspot.com/p/newsletter.html)

Follow us on the usual social networks for up-to-date information:
facebook: http://www.facebook.com/pages/Infinite-Flight/125847247491558
twitter: http://www.twitter.com/flyingdevstudio

Tuesday, November 8, 2011

Feedback

With Infinite Flight 2.1 around the corner, we wanted to remind all our fellow pilots that we have a uservoice page for feedback.

 Uservoice makes it easy for you to request/comment on features and let others vote for it.

As a matter of fact, the in-game feedback and aircraft request options will now point directly to our uservoice page which will make it a lot easier for us to manage all your requests.
Of course, our email is still a good way to contact us; it is always great to hear from our users and how they enjoy Infinite Flight.

Happy Landings !

Thursday, November 3, 2011

Announcing Infinite Flight for iOS! (iPad/iPhone)

Fellow Pilots !

We are proud to officially announce Infinite Flight for iOS !

In the next few months, anybody with an iPod, iPhone or iPad will be able to experience Infinite Flight.
Multiplatform support is one of the most requested feature and after weeks of hard work this is finally something that will soon become a reality.

What does this mean for existing Windows Phone users ? Both versions are in fact from the same code base (see bellow for details), that means that we will have feature parity at all time. More users also means more feedback which will help us making Infinite Flight an even better flight simulator.

For those interested in the details of how this was made possible in such a short time, continue reading after the break.

Infinite Flight on iOS


Porting to iOS from Windows Phone is not an easy task. Both platforms have fundamental differences and require use of their own development tools.
Thanks to the great work from the guys at Xamarin with MonoTouch and Monodevelop, we were able to quickly have something up and running with minimum code changes. The biggest challenge was indeed the 2D (UI) and 3D (terrain + plane) rendering since XNA is obviously not available on iOS.
Enters Monogame. Monogame is a port of XNA to Mono/MonoTouch/MonoDroid using OpenTK (C# toolkit including OpenGL ES, OpenAL ... etc). When we first started to evaluate Monogame, only 2D was working; we still decided to give it a go and add the missing functionality ourselves to also have 3D support.
There is still lots of work to be done but the result we've achieved so far is beyond our wildest expectations.

We have no pricing and availability details to share at this time but expect more news from us soon via twitter, facebook or this blog.

Official press release available here.

Happy iLandings,

Announcing Infinite Flight for iPhone/iPad


FOR IMMEDIATE RELEASE




Flying Development Studio LLC is announcing Infinite Flight for iPhone/iPad




San Jose, CA November - 3rd 2011 - Flying Development Studio LLC, the company behind Infinite Flight, the flight simulator for Windows Phone 7 is pleased to announce Infinite Flight for iOS

Infinite Flight for iOS will bring support to the iPhone, iPad and iPod Touch devices in the next few months. All the features that are already present in Infinite Flight 2.0 will make it into this new release. These include 10 aircrafts, realistic physics simulation, heads up display, autopilot, 2 regions with 140+ airports, time of day, configurable weather settings, tutorials, leaderboards, online logbook and more.

To accomplish this port to iOS, Flying Development Studio is using MonoTouch and a custom branch of the open source project MonoGame to which they added OpenGL ES 3D support.

Below is a link to a preview screenshot of the main menu on the iPad2

Infinite Flight running on iPad


Infinite Flight was released in April 2011 for the Windows Phone 7 platform and has been well received by the community. It is used by thousands of pilots around the world every day and is ranked in the top 50 paid games. Regular updates have been released adding features, airplanes and regions. The last release, 2.0, brought Windows Phone Mango support.

Screenshots of Windows Phone 7 version can be found on the Infinite Flight facebook page:
Videos are available on youtube:

Flying Development Studio’s blog [www.flyingdevelopmentstudio.com] and twitter feed [http://twitter.com/#!/flyingdevstudio] will contain regular updates about the progress of the iOS release.

Flying Development Studio LLC is an independent game developer company based in California that specializes in high quality flight simulation products for mobile platforms. For more information, they can be reached at contact@flyingdevelopmentstudio.com